the further you get, the less useful they are because by s6 or s7 you need to have the augment slots filled with something useful, or you're going to have a bad time. This random event occurs in: Engi Homeworlds. 0 sec. phenir Oct 2, 2022 @ 10:49am. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Tips on Pulsars: video (1). Auto-ship fight (Crystal) Auto-ship fight in asteroid field. Based on this table, we can see that the shield overcharger isn't very good at blocking shots. R. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. You don't assume direct control over them, but instead they are now simply "friendly". #1. Zoltan Shield is an augmentation that grants energy shielding which protects ship's standard shields, hull, and crew from any damage until it is depleted. Drone part is consumed once it finishes. This event can occur only once per sector. 15, giving about. 5;. This event can occur only once per sector. If you see an ion blast coming for your shields and you know it'll be what softens you up enough to let your enemy's other weapons hit, lower your shields for a moment to let the ion blast through and then raise shields again. The Hull Repair Drone raises your effective health against the Flagship from 30 to something like 60. anarcher Apr 10, 2014 @ 2:13pm. Your shield recharge speed is going to depend on how many bubbles you have, so lets be the most generous and give you max-level Shields, which will naturally recharge the 3rd to the 4th bubble in 1. The total evasion - due to functioning Piloting, Engines - can reach or exceed 100%. This random event occurs in: Slug Controlled Nebula Slug Home Nebula in a nebula. Destroyed Piloting or Engines systems don't affect this increase. 8 vs 1. This is one of the most frustrating aspects of this game is that my weapons won't charge while an enemy cloaks. You can look into my profile game screenshots, the latest one to see it. * No possibility of hacking shields down and vaporizing ships quickly with my ship weapons * I was so intoxicated by the boarding power that I wasn't paying attention to hull, got down to 2 hull at one point Citronvand Apr 10, 2014 @ 1:39pm. On my Twitch channel Im currently undergoing an FTL HardChallenge where I aim to win against FTL in all 28 ships on Hard. Q: Can an enemy teleport to your ship with your Shield Overcharger. one sec, mind control is hacked, and it's at the doors where i use to vent in/out air to stop. You message them to see if they need any help. The shield can absorb 5 HP of damage and can only be recharched by doing an FTL jump. Expanded FTL lore; some events are pretty text-heavy Empty beacons are no longer useless; instead it allows you to make certain customizations to your ships, e. Loss of Cabin Pressure. fandom. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. Phase 3 it has 5 shield layers, for some reason splits off the weapon rooms, and attaches 2 extra weapons. Anti-ship battery firing on Lanius ships. What sectors are in FTL? There are five sector types in FTL: Civilian. xmlFederation Ships can only be fought in the Federation deserters random event. Command: AUG id. After a few seconds, they inform you they have mapped their entire genome and have everything they need. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. A secondary Target Uplink on an Orbital Ring may be needed in extremely large systems. Advanced FTL Navigation now maps every new sector (and costs more). It's too much downside for too little upside. Functioning system replenishes ship's oxygen supply. #1. Stealth C has 3 layers of engines. In. Level 2 doors are a godsend. This random event occurs in: Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. Minor event logic, spelling, and grammar fixes. Drones perform tasks such as attacking enemy ships and crew, defending your ship and crew, and repairing your ship. We all know that, right? Good. sarrowquand Jul 26, 2016 @ 2:52am. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Normal is 1 bar per depletion, but this cloak bug depletes more than 1 bar, up to 3-4 bars per depletion. What is the shield overcharger? How do I get it and what does it do?This random event occurs in: Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect ship presence. " Power Required: 3 Time Between Shield Generation: 8. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? 74K subscribers in the ftlgame community. 72K subscribers in the ftlgame community. That means most shots will miss you with no cool down, unlike shields. It also regenerates that Zoltan shield if you take too long during the fight. Otherwise, these ships are either in need (so you cannot engage them in combat) or are Pirated. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. For the most part, it's a pretty incredible defense. 2-star crew gives you a 30% recharge bonus, and each Charge Booster gives you 15%. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. As long as the supershield remains up you cannot be hacked, boarded (barring special events where the text reflects that the enemy has a Zoltan Shield Bypass Augment), or mind controlled. Weapons and artillery systems stop charging and cannot target a cloaked ship (unless a friendly or mind. Shield Drones & Ion Intruders now require only 2 power and cost less. Just having the overcharger drone active does not protect you from teleport by itself. Is there any way around this? I understand the game is meant to be difficult and. If I have a shield nullification system, I'll make special platforms that are full armor. A Zoltan Shield will not protect a ship that lacks Shields system from the ion pulse of a Pulsar - the pulse will ignore the Zoltan Shield and ionize 2 random systems. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. EDIT: This is refering to the max power provided by the dedicated systems (Shields and Engines) this is not including augments such as the Zoltan Shield or other systems that boost either stat like Cloaking or the. A merchant ship is docked with a Lanius transport. This random event occurs in: Civilian Sector Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. This event can occur only once per sector. FTL Ship Analysis: Stealth Cruisers. On the other hand it also got a lot of de-buffs, since any ship with a Shield Overcharger drone, let alone mind-control, hacking or an annoying pirate ship layout with Shields or Weapons separated, will be a problem. This random event occurs in: Rock Homeworlds The Long-Ranged Scanners will detect ship presence. True, but you should be killing enemies before they can board return,. Needs testing: if 2+ Reverse Ion Field augmentations provide protection for Zoltan Shield in 100% cases. Offense drones may be useful to run down his super shield quickly. g. Ancient ancestors of the Rockmen. However, after multiple attempts, I can't even get past sector 2. Shield drones stop at best 1 shot per 10 seconds and don't thwart drones. Fire Drone. If you look closely, the stamp will have a 3 letter code on it on the top, that indicates the port of entry location or border checkpoint of the US that you used to enter. the shield deploying drone takes soooo long to get a. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Inquire about the process. Merchant docked with Lanius. Fire Drone slightly weaker but only requires 2 power. Shields are a system that projects a protective barrier around your ship, which absorbs damage until it is removed. The Zoltan Shields is an extra shield layer that goes over your normal shields. To find the improved time, divide by 1. < > The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. The Engi are grateful for your help and offer a small reward. Stores can be found at designated beacons or in events. Command: AUG id. Wormhole FTL for life Also this is not my idea, but i highly support it, especially with few adds from later posts. * Shield Drones charge slower and slower the more super-shields you have, further reducing their efficacy. The number of guaranteed stores is determined by the sector type. E. You could intervene before this. Rebel boarders in nebula. Fixed: Enemy “charge” weapons could lock up and never fire when used with Cloaking. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan. Some enemies can have level 9 or 10 shields (up to 5 shield layers). 2. 0. So did the Rebel Flagship just do an invisible FTL jump that. Register for free, get approved in minutes, and quote instantly. Default Name: The Adjudicator Starting Crew:. I'm going to be so mad with my self if I mess up and lose this time. A Halberd beam or Glaive beam will help here as well. Auto-ship carrying shield virus. Projectile-Based weapons that do not have hull damage nor ion damage (like most Particle Weapons) will "skip" the Zoltan Shield and hit the ship's rooms unless there is a regular Shield bubble up. This event can occur only once per sector. Earning two of the three Rock Cruiser achievements will unlock Layout B. payload removes systems with good breach chance, very good and fun. (e. We all know that, right? Good. Is shield Overcharger good? The shield overcharger barrier doesn’t miss. #1. Shield Overcharger Drone Rotation Speed 5->4 (these fixes make it so drones can't overlap. Zoltan Shields are also called Zoltan Super Shields, Zoltan Energy Shield or just Super Shields. #2. As a briefing, this drone takes 8, 10, 13, 16 or 20 seconds to generate a super. This means they will repair broken. Honestly when im making my chokepoints I use all the modules that give me more/buffed defense platforms, then I usually go with the disengage. Ancient Shield Overcharger 100 45: 360: 15 2 +33% Starbase and Defense Platform shield hit points without Archaeo-Engineers +33% Starbase and Defense Platform shield hardening without Archaeo-Engineers +50% Starbase and Defense Platform shield hit points with Archaeo-Engineers +50% Starbase and Defense Platform shield hardening with Archaeo. An Achievement is a meta-goal defined outside of a game's parameters. Showing 1 - 9 of 9 comments. Get the Report>. Even the Shield+ Drone requiring 1-less power isn't. Upgrades increase the mind-control duration, health and combat damage of the affected crew. "Ah, a. It appears the distress beacon is coming from the surface of a nearby moon. It turns out they have been studying the Lanius's ability to reshape metal. This page will contain spoilers on each event described, which options to pick in dialog options, If a ship requires crew killing, etc. It's a 15% increase in recharge rate, not a 15% decrease in recharge time. 67 ES. They will conveniently have a bypass but you can't be boarded from enemy ships. Category:Out of Fuel Events. Category page. Zoltan Shields are outside in FTL, true, but I think spending 90% of the battle listening to overload sounds and watching your ship sparkle with green arcs is a bit irritating. Recharge time is the inverse of recharge rate. < >FTL: Faster Than Light. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Suddenly, with a swift chop and a signature "Woo!" WWE icon Ric Flair defeats The Overcharger and encourages you to switch to CarShield to teach. Both shields skill and Shield Charge Boosters work in. The other thing is that it is capable of blocking the Pulsar's ion pulses if it's up at the right time, which can be glorious. (the most notable one is level 2 shields by the end of sector 1 ; after that, systems upgrades become already less significant). . When activated, the crystals appear in the room and create a coating around it preventing anyone from entering or leaving; if timed correctly, a room can be coated with crystals while a Crystal crew is leaving it (thus, avoiding contact with enemy. This random event occurs in: Rock Controlled Sector Rock Homeworlds The Long-Ranged Scanners will detect no ship presence. Engines: Charges the FTL drive and powers evasion. It is the only ship which does not have airlocks, preventing any sections from being vented to space except via a hull breach or with Lanius crew. create drone recovery arm without having to go to store, etc. They appear on page 5. Ion and Beam weapons will do double damage. Repair Arm is at best situationally useful, and at worst a waste of an augment slot. FTL Recharge Booster does far too little for the cost - you could put that money towards upgrading the Engines instead, which both increases your charge rate AND your evasion. It also regenerates that Zoltan shield if you take too long during the fight. We all know that, right? Good. " Power Required: 2 Total Healing: 3-5 Avg. But compare, say, the small size shields to level 5 shields. Demonic-Toothbrush • Life-Seeded • 6 mo. Hack his shields for a shorter fight, or his weapons for a safer fight. Originally posted by Gold♥Shield: This is one of the most frustrating aspects of this game is that my weapons won't charge while an enemy cloaks. I love the stealth cruiser, and I recently unlocked the type C. They appear on page 5. If you lose the overshield then you are vulnerable until it comes back. Long-Ranged Scanners cost more. It also doesn't protect against torpedoes for engine reasons, so you'd get splashed for double the HE damage on your main shields. - Anti personnel A mantis that costs power, moves sluggishly and can't do anything other than fighting. The Long-Ranged Scanners will detect ship presence. This event can occur only once per sector. They contact you on emergency frequencies: "Please, we'll. "C starts with one of the best early game beams and a more reliable defense. Note that the ships can also be unlocked through other means, as described on the Ships page . Balance changes:. On the plus side, you can buy Shields from Stores, and indeed literally every Store offering Systems will include Shields in its list until you purchase. Bug happens when fighting an enemy, it is normal when no enemy presents. Zoltan research facility A single layer of Zoltan Shield is enough to block a pulse, making the Shield Overcharger drone very effective. Beams will do 2-4 damage depending on their length while the Zoltan Shield is up, whilst Lasers/Bombs/Missiles will do their normal damage to it. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? I just lost a Zoltan B run because the defense drone 2 and shield overcharger I was relying on to block much of the enemy fire was constantly being… Anybody has that feeling? In the normal version, everything seemed really random, but in AE, in advance sectors, I ALWAYS stumble on an enemy with EXACTLY the thing that my ship cannot do anything against. Garbage Tier: Ion Intruder (*I haven't actually played with this much, but my impression is that it's very weak for the player) Anti-Drone Drone. 1% increase in scrap. FTL: Faster Than Light - FTL is now available in 9 languages! English, German, Spanish, French, Italian, Polish, Brazilian Portuguese, Russian and Simplified Mandarin!The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more! Also adds additional musical tracks by Ben Prunty. For the most part, it's a pretty incredible defense. carnage is a bit overrated imo, but still powerful. having two scrap recovery arms early, you got extremely lucky. Also works for Wraiths and Pulsars,. We all know that, right? Good. This event sequence unlocks the Zoltan Cruiser and. Auto-ship fight near sun. Q: Can an enemy teleport to your ship with your Shield Overcharger. This is the Stealth Cruiser ship unlocking event. Time Between Heals 2. Some of them have maximum training in all skills. Other than that, there is no legitimate way to get 5 shields. The shield overcharger actually makes zoltan shield slower the more you have. A merchant ship is docked with a Lanius transport. Diplomatic Immunity. From there, I whipped up this little chart here. The Long-Ranged Scanners will detect no ship presence. A. These are the Random Events that unlock the ships ' layout A and corresponding ship quest achievements. This random event occurs in: Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. It's a 15% increase in recharge rate, not a 15% decrease in recharge time. Yesssssssss. According to the wiki, it does stack. (e. Shield Overcharger +) An item only used by the AI. Crystalline research facility; Damaged Stasis Pod []. . . Cloaking will help dodge the shots, as they are all at once. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. It is no surprise people have higher win streaks with Stealth C than B. However, a Zoltan Shield will not protect a ship that lacks a shield system (the ion pulse will ignore the Zoltan Shield); this is likely a bug. anarcher Apr 10, 2014 @ 2:13pm. So, with that ascension perk, they have 200 shielding, less than level 5 shields that have 220, but they do have more regen (1. Boss Missile) An item only used for specific game mechanics. * No possibility of hacking shields down and vaporizing ships quickly with my ship weapons * I was so intoxicated by the boarding power that I wasn't paying attention to hull, got down to 2 hull at one pointCitronvand Apr 10, 2014 @ 1:39pm. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. This augment only affects Anti Drone and Defense drone (not the Overcharger, neither drones inside the enemy ship). I've got to that point in FTL AE where I'm reasonably comfortable playing on normal difficulty, but this ship is just crushing my dreams of ever getting 100%. This event can occur only once per sector. This random event occurs in: Engi Controlled Sector Engi Homeworlds The Long-Ranged Scanners will detect ship presence. The Envoy is a zoltan crewmember that can be found during the Unarmed Zoltan transport event in Zoltan Homeworlds. Although it may look like a pile of junk loosely held together, this well designed ship relies on drones and ion weaponry. This event can occur only once per sector. Each additional layer has longer cool-down time: 8s/10s/13s/16s/20s for 0/1/2/3/4 existing layers. This means they will repair broken. * Due to issues with how sectors are generated, about 0. See full list on ftl. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. I personally did, but i'm not ruling luck out of the equation. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which. Showing 1 - 9 of 9 comments. Stealth B without buying shields Very definitely possible. You detect life signs on a nearby moon - a lone Slug marooned on its surface. Yesssssssss. They will conveniently have a bypass but you can't be boarded from enemy ships. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. Q: Can an enemy teleport to your ship with your Shield Overcharger. 4). You receive a request, "All of our military ships have been destroyed or damaged during the rebellion. We all know that, right? Good. The distress call appears to be emanating from a Slug ship caught in open space by a Mantis raider. Focus your firepower on the shields. Enforcer Starting Reactor: 10 Max Hull: 30 Crew Capacity: 11 System Limit: 11 Starting Systems Shields (0) [Max 2] Engines (2) Oxygen (2) Weapons (2) Drones (2) Clonebay (1) Cloaking (0) [Max 1] Arbiter Artillery (1) [Max. Zoltan shields will also block teleporting and boarding. Increased Vector Thruster Overcharger Density from 0. 0 sec. They either need to be cheaper (1 power) or recharge faster to have any real use. Plasma storm incapacitated ships. ago. Enemy Zoltan Shield is replenished upon revisiting the beacon. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. Regularly the zoltan shield can only be regenerated by a FTL drive jump, and beside that it only has five points worth of defense until it goes down completely. Default Name: Regalus Infinitum Starting Crew: 2 C. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. We all know that, right? Good. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. FTL Recharge Booster augmentation multiplies charge time by 80%, two of them by 67%, and three of them by 57%. Good challenge. Each barrier blocks one shot regardless of the shot's damage. Oxygen is a key element on most ships. "Traveling vessel, you will submit to crew profiling to identify fugitives of the empire. . This event can occur only once per sector. These upgrades can. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. The Zoltan's advanced shields technology gives this ship an edge during each battle. All crew members require oxygen to prevent suffocation, except crew and boarding drones and Lanius. Showing 1 - 5 of 5 comments. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. phenir Oct 2, 2022 @ 10:49am. Civilian FTL haywire escort; Backup DNA Bank []. If that is the case, it depends entirely on engine level. Auto-ship fight in nebula. However, there have been reports of a Mantis war camp only a few. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. Upon making an FTL jump, Zoltan Shields are completely recharged. Sectors are determined randomly, but. We all know that, right? Good. 33 to 0. It's cool that the super shields stop hack that's already been launched. Using certain cheat programs, you can edit your ship's stats, including shields, to 5 or more. Advanced FTL Navigation no longer allows player to jump to his own location. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. Hi, I found out the cloak depletes faster than normal. A Shield Charge Booster improves recharge by 15%, and they stack additively -- so three of them improve recharge by 45%. The shield overcharger works a lot better than the armchair pilots suspect. 1% increase in scrap. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. the further you get, the less useful they are because by s6 or s7 you need to have the augment slots filled with something useful, or you're going to have a bad time. #1. I group Shield Charge Booster with the Distraction Buoys - it's nice if you get it, but don't spend your scrap to buy it. 15, giving about 87% of the base time (not 85%). This event can occur only once per sector. 74K subscribers in the ftlgame community. Recharge time is the inverse of recharge rate. A fully upgraded cloak lasted only 5 seconds. You need to deal damage faster than his shield bubbles regen. Defense is ALWAYS half shield, half armor. It also regenerates that Zoltan shield if you take too long during the fight. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. Q: Can an enemy teleport to your ship with your Shield Overcharger. Repeat the steps of taking out the gun(s). and luck is a significant factor there, since you need to have the Supershield generate shortly before the Pulsar does its. This event can occur only once per sector. . Manning the Piloting system adds up to the overall ship evasion (Piloting crew skill. Manning increases dodge chance. Fixed minor mouse input bugs. ". On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. Our Full truck load services are effective for. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. The Shivan starts without a Door System, requiring 60 scrap to buy it. The pirate you encounter here looks worn down, but hungry. onslaught deletes hull and spawns tons of breaches. This means that it’s effective missile defense even on large ships like Federation A and Mantis B that a defense drone can’t protect very well. Inquire about the process. . This event can occur only once per sector. Misses so often that it almost feels like a 9yr old playing COD on the PS4. True, but you should be killing enemies before they can board return, heal, and reboard. Just upgrade your Cloak and get a Zoltan Shield/Drone Control w/ Shield Overcharger. Refuse. Nevertheless, the developers allowed the modding community. You find a colony that seems to have been recently attacked. Minor tooltip text changes. They stack. * Even Defense 1 drones take out missiles and drones at greater speed. Trivia. Rebel defector. Lifeform Scanner and the FTL augmentations are pretty universally bad, and I generally sell them the first chance I get. com There's only two things I really like about the Shield Overcharger - one is that its shield barrier never misses, or gets distracted by other stuff, so if it's up in time, it works 100% of the time. They give you a schematic as compensation. If you have a super shield, this charge bar is hidden, instead showing the super shield strength. When you mind control someone, they will act like a computer-controlled friendly unit. - Shield overcharger Also nicknamed by me "the shit overcharger" - Anti-drone A waste of scrap and parts. g. Restored the “Low O2” Warning. g. Most augments improved or made cheaper. Is shield Overcharger good? The shield overcharger barrier doesn’t miss. This random event occurs in: Slug Controlled Nebula Slug Home Nebula at a distress beacon. . Shield Overcharger "Generates a single supershield barrier periodically. Fixed a bug that cause docked ships not be able to jump to ftl when placing more than one ftl drive near a landing pad. Keep defending from the superweapon and firing at the shields. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer (accoring to wiki). Anti-Personnel Drone. " Power Required: 3 Time Between Shield Generation: 8. An item only comes equipped on a particular ship. Just having the overcharger drone active does not protect you from teleport by itself. Augmentations [] Advanced FTL Navigation []. Many wins against the Rebel Flagship on hour for me was thanks to evading several shots. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. ) Keep waiting on the star map to improve and test your ship. But then i found another shield drone in a shop and bought it out of curiosity, seeing how well the two would work together. It includes one random "half price" drone. . I'm going to be so mad with my self if I mess up and lose this time :D. 73K subscribers in the ftlgame community. L. sarrowquand Jul 26, 2016 @ 2:52am. During an active cloak: Evasion of the ship is increased by 60%. Showing 1 - 5 of 5 comments. Stealth C defense is sustainable. The Shield Overcharger is simply too power-costly at 3 to be worth using that much, and the side-benefits from having a Super Shield such as resisting Hacking and MindCon aren't really that realistic when it takes eight seconds for any super shield to appear at all. While it is perfectly possible to accidentally get. Pirate trap. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. - Anti personnel A mantis that costs power, moves sluggishly and can't do anything other than fighting. Though, having two or three layers of shields works well with high evasion. Didn't test them yet but I bet Ancient Ramparts + Shield Overcharger would only make it more disgustingly efficient. The Long-Ranged Scanners will detect no ship presence. You don't assume direct control over them, but instead they are now simply "friendly". This is the Rock Cruiser ship unlocking event.